Growth & Partnership Manager
Softograph Limited
- Manage partnerships and develop marketing strategies for global client acquisition.
- Oversee game monetization and UA for the Borofpani.com web game portal.
Hi, my name is
I'm a Growth & Digital Marketing Manager based in Dhaka, Bangladesh, with over 5 years of expertise in User Acquisition, Data Analytics, and Monetization. I specialize in scaling mobile apps and games through data-driven strategies and building impactful B2B partnerships.
As a dedicated Growth & Digital Marketing Manager, I've spent the last five years deeply immersed in the world of mobile applications and gaming. My journey has been driven by a passion for leveraging data to unlock growth potential, running multi-channel User Acquisition campaigns for over 50 titles and managing seven-figure monthly budgets to maximize ROI.
My expertise lies in the intersection of data analytics, monetization strategies, and project management. From developing sophisticated attribution models to consulting for publishers on their growth trajectories, my goal is always to drive sustainable revenue and user base expansion.
I thrive on leading technical teams, developing innovative analytics tools, and fostering B2B partnerships that create lasting value. I'm constantly exploring new frontiers in privacy-safe data collection and media analytics to stay ahead in this dynamic industry.
Softograph Limited
Free Pixel Games Limited
Free Pixel Games Limited
RoundSquared (Contract)
Day Dreamers (Self-employed)
Balloon Labs (Contract)
Multiple Clients (Part-time/Contract)
Architected and executed UA campaigns for 50+ mobile apps, managing seven-figure monthly budgets to optimize for ROAS, LTV, and user retention across diverse ad networks.
Engineered and optimized hybrid ad monetization models, configuring complex mediation waterfalls and in-app bidding on platforms like MAX, AdMob, and LevelPlay to significantly boost ad revenue.
Spearheaded development teams in creating proprietary SaaS-based AI and analytics platforms for performance tracking, predictive LTV modeling, and providing actionable insights for game development.
A machine learning model to classify plant diseases from leaf images, using computer vision to solve a real-world problem.
A classic defense game built from the ground up, showcasing fundamental game development and logic.
A responsive educational platform built with ReactJS, demonstrating modern front-end practices.
Implementations of various AI search algorithms like BFS, DFS, and A* for solving complex problems.
A full-stack application for managing a book rental and purchasing system, built with Java.
Sharing my thoughts on mobile gaming trends, monetization shifts, and the evolving playbook of user acquisition.
Industry Shift · Monetization
If you look closely at the history of mobile gaming, you'll notice a distinct pattern. Approximately every 6 to 7 years, the fundamental playbook for how we acquire users, design core loops, and monetize completely resets.
Read Full ArticleGame Dev · Meta Layers
Hyper-casual studios are rapidly transitioning. Merging simple mechanics with deeper progression loops is no longer optional; it's a necessity to combat rising CPIs and maintain profitability.
Read Full PostMarket Analysis · Deep-Casual
Understanding the subtle but critical differences between deep-casual and hybrid-casual structures is vital for setting up the right UA funnels and mediation strategies for your portfolio.
Read Full PostUser Acquisition
Monetization & Mediation
Partnerships
Market Research
Game Design
Game Economy
ASO & SEO
Data Analytics
Google Analytics
Firebase
Tableau
Google Ads
SA360 & DV360
Adjust / AppsFlyer
Unity Engine
MySQL
Python (Basic)
Project Management
I'm always open to discussing new projects, creative ideas, or opportunities to be part of an ambitious vision. Whether you have a question or just want to say hi, I'll try my best to get back to you!
Say Hello